Is swarm intelligence able to create mazes?

Dawid Polap, Marcin Wozniak, Christian Napoli, Emiliano Tramontana


In this paper, the idea of applying Computational Intelligence in the process of creation board games, in particular mazes, is presented. For two different algorithms the proposed idea has been examined. The results of the experiments are shown and discussed to present advantages and disadvantage.

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International Journal of Electronics and Telecommunications
is a periodical of Electronics and Telecommunications Committee
of Polish Academy of Sciences

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